Friction is important in Hell Let Loose: Vietnam | Developer Interview
We spoke to Sam Warren and Paul 'Rushy' Rustchynksy from Expression Games about the military FPS game's intense, asymmetrical combat...
We spoke to Sam Warren and Paul 'Rushy' Rustchynksy from Expression Games about the military FPS game's intense, asymmetrical combat...
We recently got the chance to sit down with developers from Insomniac to talk about PlayStation 5 exclusive Marvel’s Wolverine,...
We sat down with actors Alex Jordan and Toby Longworth to paint Warhammer 40,000 models and talk about working on...
Burrowing from the greats.Late last year, Yacht Club Games founder Sean Velasco described Mina The Hollower as "make or break"...
Marvel's Wolverine, Spider-Man developer Insomniac's upcoming action game, launches in less than two months, but we still know very little...
We sat down with Warframe Creative Director Rebb Ford to talk about the live service game's longevity, how to start...
Isla got together for an informal chat with René Zagger (Roathe/Uriel), Will de-Renzy Martin (Lyon/Harrow), Elsa Pérusin (Marie/Wisp), Kevin Lim...
Isla sat down at TennoCon 2026 and spoke with Kim Bonifay (Verminia), Dan Pye (Avakot), and Community Manager extraordinaire Sarah...
We sat down with the star and devs of the upcoming Tomb Raider: Legacy of Atlantis at Summer Game Fest...
At Summer Game Fest 2026, we sat down with Mason ‘Airdorf Smith’ and Andres Borghi to talk about their ambitious,...
We spoke to David Menkin and Holly Reddaway at Summer Game Fest 2026 about the impact of Capcom's sci-fi action-adventure...
It's the 40th anniversary of The Legend of Zelda, so we interviewed Patricia Summersett, the voice of Zelda in Breath...
Game director Naoki Hamaguchi explains the RPG's unique choices, expanded combat system and bigger open-world map. #finalfantasy7revelation #rpg #gaming Interview...
We sat down with Chad Robertson, Chris King and Drew Karpyshyn from Archetype Entertainment to talk about their brand new...
We sat down with Patrick Gibson and Martin Emborg to talk about the new James Bond game from Hitman developer...
Hot on the heels of the Triple-i Initiative Showcase, we chat with Brain Jar Games about developing their rhythm-driven brawler...
At GDC 2026, we sat down with Sandfall Interactive writer and producer, Jennifer Svedberg-Yen, to talk all things Clair Obscur:...
We had the chance to chat with the composer for Avatar: Fire and Ash, Simon Franglen, all about his experience...
We sat down with Andy Hall and Simon Mann at Creative Assembly to talk all things Total War: Warhammer 40,000....
We spoke to Total War developer Creative Assembly about the upcoming Total War: Medieval 3 and went behind the scenes...
The Lady Dimitrescu and Orin actor tells us about hosting the Golden Joystick Awards, bringing characters to life and why...
At MCM Comic Con London, we sat down with actor Alix Wilton Regan and talked the future of Dragon Age,...
We recently sat down with Square Enix’s Naoki Hamaguchi to talk all things Final Fantasy 7, his favourite game of...
Dispatch is a superhero workplace comedy set to launch on October 22, 2025. Our features editor Andy Brown sat down...
We catch up with Naoki Hamaguchi, Director of the Final Fantasy VII Remake series, to chat about porting the games...
We chatted with the team being Bandit Trap, the exciting 1v3 asymmetrical game styled after Home Alone! Watch our impressions...
At Gamescom 2025, we sat down with Square Enix’s Naoki Yoshida to talk Final Fantasy 14, its Monster Hunter Wilds...
At Gamescom 2025, we sat down with Capcom’s Koshi Nakanishi and Masato Kumazawa to talk Resident Evil Requiem’s protagonist, setting,...
Can I get a plugin? Anybody got a plugin? (Thanks so much to Abubakar Salim for chatting with us about...
Head to https://buyraycon.com/friends to get up to 20% off the Everyday Earbuds Classic. Thanks to Raycon for sponsoring FPS! --...
Bloodworth, Isla, and Sofia talk with the head of Surgent Studios about how their second game came together, the unsettling...
Bloober Team chats with us about how Cronos: The New Dawn came together after The Medium, iterating on the threatening...
Isla sat down with a bunch of the actors from Warframe 1999 and Isleweaver to chat about the process, their...
Isla sat down at TennoCon with Matt Chalmers and Erich Preston to chat about the sound and music of Warframe...
Upgrade your wardrobe and save on @trueclassic at https://www.trueclassic.com/FRIENDS -- Head to https://buyraycon.com/friends to get up to 15% off the...
Ghost of Yotei creative directors Nate Fox and Jason Connell sat down with our very own Andy Brown, to discuss...
We spoke to Fallout 76's creative director Jon Rush and production director Bill LaCoste at Summer Game Fest about the...
Veteran Sonic developer Takashi Iizuka spoke to GamesRadar+ at Summer Game Fest about the upcoming Sega racing title, what we...
Capcom’s Akihito Kadowaki and Satoru Nihei talk to GamesRadar+ about combat, exploration, their samurai inspirations and representing an authentic, ancient...
Bloodworth meets with Takashi Ishihara and Mark MacDonald from Enhance to talk about how to apply their accomplishments from Tetris...
Onimusha is back, and Huber gets a chance to speak with the Director and Producer of Onimusha: Way of the...
On this episode of The Official Xbox Podcast, we sit down with the one and only Phil Spencer at the...
Techland's Tymon Smektala talks to GamesRadar+ about making an effective open world and the series' complicated relationship with guns. Interview...
We got a chance to sit down with Matthew Mercer and Brennan Lee Mulligan to discuss all thing Divergence, Dungeons...
Eat smart with Factor. Get started at FACTOR MEALS dot com slash fps50off and use code fps50off to get 50%...
Huber chats with Head of Design, Ben Fisher about crafting Atomfall's non-linear structure and building ways to lead players from...
We talked with former Nintendo composer Shinobu Amayake about her work on OMEGA 6 The Triangle Stars (out now on...
We spoke to Captain America: Brave New World stars Anthony Mackie and Danny Ramirez about the movie's return to classic...
Huber speaks with Franchise Director Tymon Smektała for Dying Light to talk about the events that led to the return...
We're joined by the Game Director Sebastian Kalemba and Executive Producer Gosia Mitręga to talk about the recent reveal of...
Isla had a brief and chaotic chat with most of the cast of Warframe 1999! Support us through Patreon: https://www.patreon.com/EasyAllies...